Hi everyone ! Here's one the the firts work I did during my formation at Artside to be specialised in environment. I realised this project under Paolo Boissel's guidance, I thank him a lot for all the time he spent to teach us Substance Designer which is a complex software. My attention was focused on the materials (which i will share in another post) and the blending and harmony between those in the Unreal engine scene.
If you have any comment i would be happy to read them, and please share my work if you like it. Thank you !